Intelligent
Life Games brings you a unique game experience that we call
the "Episodic Metagame"Episodes
are created when player Starlords respond simultaneously to
game conditions with a series of commands within the game universe.
Meta-gaming
is
the process of players interacting both in and outside of the designed game
structure, using built-in communication tools like e-mail, instant
messaging, wireless notification, universe-bound forums and
other cutting edge communication applications or any other method
that they jointly choose. To this end, ILG surrounds the designed game structure with a persistent,
real-time game space where players can interact with one another to control their
turn-based empires. All
during the game, during the move, even during the few min tues
while a turn takes place, players are in as much communication
as they chose to be. A unique aspect of the design is how the game moves. As soon as all moves are submitted, the gameserver will resolve all of the positions, or if moves are not submitted within a specified time period, the gameserver will then resolve the positions as they stand.
This
unique type of online game recreates the social experience of
board and tabletop games, a style of game with appeal to general
Internet users familiar with email as well as hardcore online
game players. Because the games last a significant period of
time, players become very familiar with one another and must
deal with the consequences of their actions in this simulated
galactic universe. Imperial Wars offers an immersive
quality of as much intensity as that of one of the better known Massively Multi-player
Games (MMPOGs) such as Worlds of Warcraft, Everquest, City of Heroes,
Dark Age of Camelot or StarWars Galaxies but with an alternate and unique
style of game mechanic.
Beginning
the Game
The
action starts immediately in Imperial Wars, no killing small
creatures to advance up levels or manufacturing virtual clothing grinding out
enough money and/or experience to buy a sword that will kill slightly
larger creatures. Episode turns 1 and 2 of Imperial Wars episodes
are played before players meet in their universe. This allows
each Starlord to set up their small 4 to 10 stellar kingdoms before
meeting their neighbors and for new players, it's a chance to
get familiar with how to build ships and move fleets.
While
immersive, Imperial Worlds is not destructive and fits comfortably into real life as
players have breathing room while waiting for responses to communications, and allowing time to ponder
their strategies and tactics.
Players can schedule their playing time. The can keep it in
the background on the desktop at work, play at odd moments in
their schedule, or gather friends or family around when they
can get together to join in making the moves and commands that
become part of the next episode. Or just pick it up whenever
you just feel like it. As long as you move before your deadline,
you'll be in the game. For more about Imperial Wars go to About
Imperial Wars.
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