is an Episodic Persistent Metagame? Intelligent
Life Games brings you a unique game experience that we call the
Episodic Persistent Metagame (EPM). Episodes are created when players
respond simultaneously to game conditions with a series of moves
within the game universe. Game Persistence refers to the real-time
game space where players compete to control their turn-based empires.
Meta-gaming is the process of players interacting outside the written
game structure, using built-in communication tools like e-mail,
instant messaging, wireless notification and other cutting edge
monthly update of news from Intelligent Life Games at your fingertips,
but what to call it? Submit your ideas for our name the newsletter
poll to: Colin@intelgames.com
the IRC Imperial Senate
Thursday, September 26, we will begin a series of one-hour chats
on the IRC, Internet Relay Chat, where you can meet the IWars team
and the team can have the honor of meeting you. The start time will
be at 7 PM EST/4 PM PST. These chats will be for all Charter Citizens
and guests to the IWars website and forums. We hope youll
can connect directly to the Imperial Senate chat room or get the
information on how to connect your own chat client by clicking on
this link or going to http://iwars.org/IRC/index.html.
weeks chat: Behind the scenes
Imperial Wars Art Design, with Bruce Dean, Artistic Design
and Lead Artist. How art affects the game.
month, Colin Murcray discusses what it was like to play a trader
in the first Beta test of Imperial Wars, and provides some tips
for future players.
of the main differences between the new beta client and the test
client is the attention in providing more and better player information.
The development team originally wanted to be careful of putting
too much detail on the screen but the testers made it clear that
they wanted to see more information and in a way that would be
useful to them. One of the ways the design has been improved is
byadding information to the world symbol at each world in the
CHAT CHANNEL NOW OPEN!
channel is open 24x7 for your IWARS use. However, we have weekly
chats planned too.
upcoming chats are:
October 3, - Behind the scenes Imperial Wars Game Design,
with Larry Dunlap, author and Creative Director. Designing the
October 10, - Behind the scenes Imperial Wars Programming,
with Mike Kienenberger, Lead Programmer (and awesome Warlord)
and Mike Fawcett, Lead Client Programmer. Programming a unique
October 24, Nick Palmer will be our guest at for a "Behind
the Game (music) - Come and meet Nick Palmer,
composer of the Imperial Wars themes.
chats will feature Nick Palmer, composer on the music behind
the game and the Community staff on how we can improve out community